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The player character moves around a randomly generated dungeon, collecting gold (which has no use) and fighting monsters of various strength. The monsters are represented by numbers which show how many hit points they have. The strength of a monster's attacks is proportional to its health. The player character can collect healing potions to restore hit points and scrolls that increase maximum health, as well as more powerful weapons that increase the maximum damage. However, monsters can steal items from the ground. Each dungeon level has a staircase to the lower level, where more powerful monsters and weapons can be found. The goal is to get to level 8 of the dungeon. Link to description source
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