                Gaps
                 by
           Joseph R. Chiko
       with CLSN Pascal Verion 1


Though considered a purely mechanical
game, it is very entertaining.  Some
liberties were taken with the rules
to make the game more playable on a
computer.


Layout:

The entire pack is laid out in four
rows.  The aces are removed and 
represent the GAPS in the row.


Game play:

The object of the game is to place 
all four rows into sequence from 2
through king.  The card next highest
in rank within suit can be moved 
into the gaps.  If a gap is in the
first position in a row it may only
be filled with a deuce (2).  No 
cards can to moved into the space(s)
following a king.  


Redeals:  

In the original rules to this game
only 1 redeal is permitted and all
of the gaps immediately follow the
cards which remained in sequence.
This game allows any number of 
redeals, however, the gaps are placed
ramdomly.  Any game completed in less
than six redeals can be considered
above average.


Computer input:

The joystick or keyboard can be used
to control the movement of the cursor
which is the back of a card.  Press
return to have the computer search
for and move the proper can into the
gap.  The cursor and its target card
switch places on the move.  When you
move into a gap in the first position
you are asked to press S, H, C, D or
X.  These are spades, hearts, clubs,
diamonds or exit (do not move a 2 
at this time) respectively.  To
request a redeal press R and to start
a new game press N.  In addition, if
you have successfully completed the
game and press return the computer 
will deal a new game automatically.


As usuall I hope you enjoy this 
little diversion.
